Advantages[]
HP Regeneration[]
Regenerates percentage of max HP at end of the turn
High HP Regeneration[]
Regenerates percentage of max HP at end of the turn. Reapplication stacks to increase HP percentage and extends duration
MP Regeneration[]
Increases amount of MP regenerated at end of the turn
Poison Resistance[]
Decreases the chance of getting poison state by a certain percentage
Seal Resistance[]
Decreases the chance of getting seal state by a certain percentage
Sleep Resistance[]
Decreases the chance of getting sleep state by a certain percentage
Paralyze Resistance[]
Decreases the chance of getting paralyze state by a certain percentage
Petrify Resistance[]
Decreases the chance of getting petrify state by a certain percentage
Bleed Resistance[]
Decreases the chance of getting bleed state by a certain percentage
Burn Resistance[]
Decreases the chance of getting burn state by a certain percentage
Freeze Resistance[]
Decreases the chance of getting freeze state by a certain percentage
Curse Resistance[]
Decreases the chance of getting curse state by a certain percentage
Electric Shock Resistance[]
Decreases the chance of getting electric shock state by a certain percentage
Flood Resistance[]
Decreases the chance of getting flood state by a certain percentage
Storm Resistance[]
Decreases the chance of getting storm state by a certain percentage
All Abnormal State Resistance[]
Decreases the chance of getting any abnormal state by a certain percentage
Counter[]
Counter attacks after receiving a melee physical single target attack. For example, Aura's first skill Stone Whip, is a physical type skill that does not make contact with the enemy therefore using that skill on a counter activated enemy will not result in getting counter attacked, whereas using her third skill Dancing Whip will result in getting counter attacked. Does not work on magical type attacks.
Crystallize Resistance[]
Decreases the chance of getting crystallize state by a certain percentage
Provoke[]
Increases the chance of getting attacked by single target attacks
Cover[]
Chance to receive single target attacks aimed at allies
Cover (Area)[]
Chance to receive AoE attacks aimed at allies
Courage[]
Revives a fallen character with certain percentage of max HP
Damage Reduction[]
Reduces overall damage received by a certain percentage
Physical Damage Reduction[]
Reduces physical damage received by a certain percentage
Magical Damage Reduction[]
Reduces magical damage received by a certain percentage
Physical Damage Immune[]
Nullifies physical damage received
Magical Damage Immune[]
Nullifies magical damage received
All Abnormal State Immune[]
Nullifies abnormal status received